Replay
  • HumanKas
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
  • Night ElfFoggy
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:54
Patch
3.00
Downloads
21
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Kas (MagicGnome#221204)

180 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant8
  • Rifleman8
  • Footman5
  • Priest5
  • Sorceress2

Buildings

  • Farm8
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 27 16 13 15 2
Used 241 101 118 128 123
Actions by type
Right clicks
653
Selections
498
Control group selections
711
Control groups set
73
Build and train orders
76
Abilities
16
Basic commands
279
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Foggy (RPTRFoggy#2278)

287 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Evasion level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp17
  • Archer6
  • Druid of the Claw4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Moonstone2
  • Orb of Venom2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 1234
Set 16 21 1 1
Used 96 86 3 24
Group 5678
Set 2 2 1 2
Used 243 242 201 20
Actions by type
Right clicks
1473
Selections
802
Control group selections
915
Control groups set
46
Build and train orders
85
Abilities
68
Basic commands
283
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
6,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,763 3:28 3,525 6:57 5,288 10:25 7,050 13:54
Army3,300
Economy600
Production670
Technology535
Support1,340
Nightelf
7,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,763 3:28 3,525 6:57 5,288 10:25 7,050 13:54
Army1,800
Economy1,020
Production640
Technology650
Support2,940
13:54 / 13:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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