Replay
  • OrcCommutation
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
  • HumanKas
    1. Mountain King, level 5
    2. Blood Mage, level 2
vs
Game length
00:13:22
Patch
3.00
Downloads
18
Echo Isles 2.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Commutation (C0mmutati0n#2548)

251 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Peon9
  • Troll Headhunter/Berserker9
  • Raider4
  • Shaman3
  • Grunt1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Beastiary1
  • Spirit Lodge1
  • Voodoo Lounge1
  • Great Hall1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Ensnare
  • Pillage
  • Berserker Strength
  • Reinforced Defenses

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 104 9 6 37 1 3
Used 475 110 7 191 221 162
Actions by type
Right clicks
934
Selections
579
Control group selections
1166
Control groups set
160
Build and train orders
102
Abilities
34
Basic commands
124
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Kas (MagicGnome#221204)

171 APM

Heroes

  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Peasant21
  • Footman7
  • Gryphon Rider3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Farm6
  • Scout Tower5
  • Guard Tower3
  • Gryphon Aviary3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Masonry
  • Armor
  • Swords
  • Lumber Harvesting
  • Animal War Training

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 12345
Set 19 3 9 4 1
Used 153 28 119 160 174
Group 7890
Set 1 1 1 1
Used 0 0 0 0
Actions by type
Right clicks
697
Selections
434
Control group selections
634
Control groups set
40
Build and train orders
74
Abilities
24
Basic commands
190
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
6,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,315 3:20 4,630 6:41 6,945 10:01 9,260 13:22
Army2,525
Economy1,060
Production655
Technology890
Support1,720
Human
9,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,315 3:20 4,630 6:41 6,945 10:01 9,260 13:22
Army2,665
Economy1,960
Production940
Technology1,115
Support2,580
13:22 / 13:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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