Replay
  • Night ElfMoon
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 6
  • OrcSoin
    1. Blademaster, level 5
    2. Shadow Hunter, level 6
vs
Game length
00:23:46
Patch
3.00
Downloads
22
Bright And Dark
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Moon (Moon#35134)

289 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Thorns Aura level 3
    2. Entangling Roots level 2
  • Demon HunterLevel 6
    1. Mana Burn level 3
    2. Immolation level 3

Units

  • Wisp32
  • Druid of the Claw13
  • Dryad8
  • Archer5
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Tree of Life4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Well Spring

Items

  • Scroll of Town Portal6
  • Lesser Clarity Potion5
  • Scroll of Healing3
  • Potion of Lesser Invulnerability3
  • Staff of Teleportation2
  • Potion of Healing2
  • Orb of Venom2
  • Tome of Retraining2
  • Dust of Appearance1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 12345
Set 203 121 67 18 1
Used 825 731 206 10 338
Group 67890
Set 3 4 5 5 5
Used 537 153 0 1 0
Actions by type
Right clicks
1827
Selections
749
Control group selections
2801
Control groups set
432
Build and train orders
192
Abilities
166
Basic commands
581
Item uses
22
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Soin (전소인#3190)

375 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 6
    1. Serpent Ward level 3
    2. Healing Wave level 3

Units

  • Peon16
  • Raider10
  • Spirit Walker6
  • Grunt4
  • Kodo Beast2
  • Troll Batrider2

Buildings

  • Orc Burrow9
  • Great Hall4
  • Voodoo Lounge3
  • Stronghold3
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • War Mill1
  • Tauren Totem1
  • Watch Tower1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses
  • Pillage
  • Berserker Strength

Items

  • Lesser Clarity Potion9
  • Healing Salve6
  • Scroll of Town Portal5
  • Potion of Mana3
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 12345
Set 30 36 26 5 5
Used 808 684 506 256 21
Group 6789
Set 1 4 1 2
Used 274 120 73 4
Actions by type
Right clicks
3103
Selections
1886
Control group selections
2746
Control groups set
110
Build and train orders
392
Abilities
266
Basic commands
291
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Nightelf
18,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,649 5:56 9,298 11:53 13,946 17:49 18,595 23:46
Army5,565
Economy3,280
Production820
Technology850
Support8,080
Orc
16,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,649 5:56 9,298 11:53 13,946 17:49 18,595 23:46
Army4,600
Economy2,740
Production965
Technology1,195
Support6,915
23:46 / 23:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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