Replay
  • UndeadSheik
    1. Lich, level 5
    2. Death Knight, level 3
    3. Crypt Lord, level 2
  • UndeadPcg 123
    1. Death Knight, level 4
    2. Dark Ranger, level 4
    3. Lich, level 2
vs
Game length
00:21:24
Patch
3.00
Downloads
14
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

249 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Crypt LordLevel 2
    1. Impale level 1
    2. Spiked Carapace level 1

Units

  • Acolyte13
  • Ghoul9
  • Frost Wyrm5
  • Gargoyle2
  • Goblin Shredder1

Buildings

  • Crypt10
  • Ziggurat4
  • Tomb of Relics2
  • Halls of the Dead2
  • Black Citadel2
  • Altar of Darkness1
  • Graveyard1
  • Boneyard1
  • Spirit Tower1

Items

  • Rod of Necromancy6
  • Potion of Mana4
  • Potion of Healing2
  • Boots of Speed1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 123456
Set 106 6 3 7 3 2
Used 575 118 231 86 31 17
Actions by type
Right clicks
2063
Selections
1464
Control group selections
1058
Control groups set
127
Build and train orders
153
Abilities
89
Basic commands
105
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Pcg 123 (Sunlight#31816)

266 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Silence level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Crypt Fiend13
  • Obsidian Statue4
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat6
  • Crypt2
  • Black Citadel2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Spirit Tower1
  • Slaughterhouse1

Upgrades

  • WebLevel 2
  • Destroyer Form
  • Creature CarapaceLevel 3
  • Burrow
  • Creature Attack

Items

  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Scroll of Healing2
  • Orb of Corruption1

Control groups

Group 123457
Set 47 7 3 3 2 2
Used 640 410 72 268 451 82
Actions by type
Right clicks
2211
Selections
987
Control group selections
1923
Control groups set
64
Build and train orders
113
Abilities
56
Basic commands
94
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
12,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,093 5:21 6,185 10:42 9,278 16:03 12,370 21:24
Army3,730
Economy975
Production2,330
Technology1,435
Support3,900
UndeadData incomplete
9,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,093 5:21 6,185 10:42 9,278 16:03 12,370 21:24
Army3,835
Economy225
Production720
Technology1,465
Support3,620

Partial spend: actions with unknown prices are excluded.

21:24 / 21:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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