Replay
  • UndeadPcg 123
    1. Death Knight, level 4
    2. Dark Ranger, level 4
    3. Lich, level 3
  • UndeadSheik
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:21:42
Patch
3.00
Downloads
13
Shattered Exile
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Pcg 123 (Sunlight#31816)

247 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Silence level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Crypt Fiend13
  • Acolyte11
  • Obsidian Statue5
  • Ghoul2

Buildings

  • Ziggurat6
  • Spirit Tower3
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Web
  • Creature Attack
  • Creature CarapaceLevel 2

Items

  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123457
Set 38 11 4 2 2 2
Used 663 495 98 261 439 31
Actions by type
Right clicks
1964
Selections
868
Control group selections
1987
Control groups set
59
Build and train orders
114
Abilities
48
Basic commands
70
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sheik (sheik#2417)

285 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Unholy Aura level 1
    2. Death Coil level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Acolyte14
  • Ghoul11
  • Crypt Fiend4
  • Obsidian Statue3
  • Frost Wyrm3
  • Goblin Zeppelin2
  • Goblin Shredder2
  • Goblin Sapper2

Buildings

  • Ziggurat9
  • Crypt7
  • Haunted Gold Mine4
  • Nerubian Tower3
  • Spirit Tower3
  • Altar of Darkness2
  • Tomb of Relics2
  • Black Citadel2
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Destroyer Form
  • Ghoul Frenzy
  • Web

Items

  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Potion of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 1234567
Set 120 6 6 17 14 12 2
Used 926 243 570 125 70 26 20
Actions by type
Right clicks
2363
Selections
985
Control group selections
1980
Control groups set
177
Build and train orders
135
Abilities
81
Basic commands
156
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
10,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,994 5:25 7,988 10:51 11,981 16:16 15,975 21:42
Army4,035
Economy1,050
Production660
Technology1,355
Support3,520
Undead
15,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,994 5:25 7,988 10:51 11,981 16:16 15,975 21:42
Army5,595
Economy2,175
Production2,050
Technology1,980
Support4,175
21:42 / 21:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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