Replay
  • UndeadPcg 123
    1. Death Knight, level 4
    2. Dark Ranger, level 4
    3. Lich, level 2
  • UndeadSheik
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:20:01
Patch
3.00
Downloads
16
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 18, 2026 by Stowka
Game breakdown

Pcg 123 (Sunlight#31816)

262 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Silence level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Acolyte9
  • Crypt Fiend9
  • Obsidian Statue4
  • Ghoul2
  • Goblin Sapper1

Buildings

  • Ziggurat6
  • Tomb of Relics3
  • Altar of Darkness2
  • Spirit Tower2
  • Crypt1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Web
  • Creature CarapaceLevel 3
  • Destroyer Form

Items

  • Potion of Lesser Invulnerability2
  • Rod of Necromancy1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234570
Set 39 15 8 3 1 1 1
Used 693 451 38 273 510 81 0
Actions by type
Right clicks
1871
Selections
803
Control group selections
2046
Control groups set
68
Build and train orders
92
Abilities
46
Basic commands
65
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sheik (sheik#2417)

256 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Acolyte14
  • Ghoul12
  • Obsidian Statue4
  • Crypt Fiend2

Buildings

  • Ziggurat7
  • Altar of Darkness4
  • Spirit Tower4
  • Crypt2
  • Tomb of Relics2
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web

Items

  • Potion of Mana5
  • Orb of Corruption2
  • Potion of Healing2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 1234567
Set 118 4 7 9 4 14 1
Used 738 93 484 35 31 36 16
Actions by type
Right clicks
1950
Selections
987
Control group selections
1433
Control groups set
157
Build and train orders
139
Abilities
51
Basic commands
139
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
9,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,633 5:00 5,265 10:00 7,898 15:00 10,530 20:01
Army3,190
Economy675
Production700
Technology1,285
Support3,180
Undead
10,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,633 5:00 5,265 10:00 7,898 15:00 10,530 20:01
Army2,670
Economy1,500
Production1,260
Technology1,500
Support3,600
20:01 / 20:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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