Replay
  • OrcRaZZoRMaN
    1. Far Seer, level 4
    2. Shadow Hunter, level 1
  • Night ElfAspect
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:10:25
Patch
3.00
Downloads
20
Withering Fields
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by kover2177
Game breakdown

RaZZoRMaN (RaZZoRMaN#2591)

271 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon8
  • Raider8
  • Grunt5

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1

Upgrades

  • Berserker Strength
  • Ensnare

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Dust of Appearance1

Control groups

Group 12345
Set 53 7 56 11 13
Used 397 500 93 174 148
Actions by type
Right clicks
770
Selections
211
Control group selections
1312
Control groups set
140
Build and train orders
69
Abilities
31
Basic commands
58
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Aspect (Aspect#21972)

252 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Haze level 1

Units

  • Wisp24
  • Archer6
  • Dryad2
  • Huntress2

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Nature's Blessing
  • Abolish Magic

Items

  • Potion of Healing2
  • Moonstone2
  • Staff of Preservation1

Control groups

Group 12345
Set 108 12 39 5 1
Used 257 51 230 65 246
Actions by type
Right clicks
799
Selections
321
Control group selections
849
Control groups set
165
Build and train orders
72
Abilities
57
Basic commands
107
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
5,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,498 2:36 2,995 5:12 4,493 7:48 5,990 10:25
Army2,440
Economy600
Production650
Technology415
Support1,735
Nightelf
5,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,498 2:36 2,995 5:12 4,493 7:48 5,990 10:25
Army1,460
Economy1,440
Production820
Technology520
Support1,750
10:25 / 10:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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