Replay
  • Night ElfAspect
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 5
  • Night ElfSeTh
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
vs
Game length
00:19:39
Patch
3.00
Downloads
11
Northern Woods 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by kover2177
Game breakdown

Aspect (Aspect#21972)

272 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 5
    1. Entangling Roots level 2
    2. Thorns Aura level 3

Units

  • Wisp20
  • Druid of the Claw10
  • Archer6
  • Dryad4

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Well Spring
  • Ultravision

Items

  • Orb of Venom3
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 12345
Set 101 82 45 5 1
Used 753 354 283 132 250
Actions by type
Right clicks
1531
Selections
1053
Control group selections
1772
Control groups set
234
Build and train orders
119
Abilities
133
Basic commands
220
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
3

SeTh (SeTh#23106)

185 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp15
  • Druid of the Claw14
  • Archer4
  • Dryad4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the WildLevel 2
  • Well Spring
  • Reinforced HidesLevel 2

Items

  • Staff of Preservation2
  • Orb of Venom2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Scroll of Protection1

Control groups

Group 1234
Set 40 4 8 2
Used 657 516 46 32
Actions by type
Right clicks
1306
Selections
552
Control group selections
1251
Control groups set
54
Build and train orders
122
Abilities
97
Basic commands
43
Item uses
7
Subgroup switches
0
Units removed from queue
7
Escape presses
0

Timeline

Nightelf
12,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,096 4:54 6,193 9:49 9,289 14:44 12,385 19:39
Army3,910
Economy1,200
Production820
Technology850
Support5,605
NightelfData incomplete
11,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,096 4:54 6,193 9:49 9,289 14:44 12,385 19:39
Army4,670
Economy900
Production640
Technology800
Support4,255

Partial spend: actions with unknown prices are excluded.

19:39 / 19:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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