Replay
  • OrcRaZZoRMaN
    1. Far Seer, level 5
    2. Firelord, level 4
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 6
vs
Game length
00:27:03
Patch
3.00
Downloads
15
Northern Woods 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by kover2177
Game breakdown

RaZZoRMaN (RaZZoRMaN#2591)

245 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Soul Burn level 2

Units

  • Raider19
  • Grunt13
  • Peon8
  • Spirit Walker6
  • Ice Troll Berserker2

Buildings

  • Orc Burrow7
  • Voodoo Lounge2
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Pillage
  • Ensnare
  • Spirit Walker Training

Items

  • Lesser Clarity Potion12
  • Scroll of Healing9
  • Healing Salve5
  • Scroll of Speed4
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 12345
Set 154 5 44 56 19
Used 854 929 187 229 276
Actions by type
Right clicks
2287
Selections
824
Control group selections
2475
Control groups set
278
Build and train orders
246
Abilities
120
Basic commands
161
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

MisterWinner (MisterWinner#21670)

216 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1

Units

  • Peasant17
  • Rifleman16
  • Footman9
  • Priest9
  • Sorceress3

Buildings

  • Farm11
  • Altar of Kings5
  • Scout Tower3
  • Arcane Tower2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Town Hall1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 2
  • Lumber Harvesting
  • Magic Sentry

Items

  • Scroll of Regeneration1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Boots of Speed1

Control groups

Group 123456
Set 138 31 62 9 4 1
Used 626 475 288 158 411 81
Actions by type
Right clicks
1431
Selections
902
Control group selections
2039
Control groups set
245
Build and train orders
224
Abilities
135
Basic commands
623
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

Orc
15,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,976 6:45 7,953 13:31 11,929 20:17 15,905 27:03 U U
Army7,680
Economy985
Production785
Technology805
Support5,650
Human
12,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,976 6:45 7,953 13:31 11,929 20:17 15,905 27:03
Army6,175
Economy1,660
Production1,210
Technology585
Support3,140
27:03 / 27:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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