Replay
  • UndeadLubber
    1. Lich, level 3
  • UndeadVarg
    1. Crypt Lord, level 4
vs
Game length
00:10:59
Patch
3.00
Downloads
15
Fading Autumn 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by kover2177
Game breakdown

Lubber (Lubber#21628)

187 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul20
  • Acolyte5

Buildings

  • Ziggurat3
  • Nerubian Tower3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy3
  • Boots of Speed1

Control groups

Group 1234
Set 39 1 2 4
Used 354 107 77 175
Actions by type
Right clicks
781
Selections
227
Control group selections
713
Control groups set
46
Build and train orders
47
Abilities
17
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Varg (VARG#22958)

168 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Spiked Carapace level 2

Units

  • Ghoul26
  • Acolyte4

Buildings

  • Ziggurat5
  • Crypt3
  • Tomb of Relics2
  • Altar of Darkness1
  • Nerubian Tower1

Upgrades

  • Cannibalize

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 1234567
Set 39 2 2 6 2 2 1
Used 241 181 119 34 0 0 0
Actions by type
Right clicks
531
Selections
374
Control group selections
575
Control groups set
54
Build and train orders
97
Abilities
4
Basic commands
45
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
4,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,478 2:44 2,955 5:29 4,433 8:14 5,910 10:59
Army2,400
Economy375
Production380
Technology300
Support1,280
UndeadData incomplete
5,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,478 2:44 2,955 5:29 4,433 8:14 5,910 10:59
Army3,120
Economy300
Production780
Technology100
Support1,610

Partial spend: actions with unknown prices are excluded.

10:59 / 10:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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