Replay
  • OrcRaZZoRMaN
    1. Far Seer, level 3
    2. Firelord, level 1
  • Night ElfZxcotik
    1. Demon Hunter, level 1
vs
Game length
00:06:37
Patch
3.00
Downloads
14
Fading Autumn 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by kover2177
Game breakdown

RaZZoRMaN (RaZZoRMaN#2591)

268 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon8
  • Grunt5

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1

Control groups

Group 12345
Set 24 3 10 1 16
Used 198 259 113 103 173
Actions by type
Right clicks
443
Selections
116
Control group selections
846
Control groups set
54
Build and train orders
37
Abilities
4
Basic commands
38
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Zxcotik (zxcotik#2934)

132 APM

Heroes

  • Demon HunterLevel 1
    1. Immolation level 1

Units

  • Wisp14
  • Archer2
  • Gnoll Brute1
  • Gnoll Warden1

Buildings

  • Moon Well4
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1

Upgrades

  • Backpack

Control groups

Group 123456
Set 4 1 2 2 2 1
Used 31 95 63 20 9 0
Actions by type
Right clicks
288
Selections
151
Control group selections
218
Control groups set
12
Build and train orders
43
Abilities
9
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Orc
3,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 834 1:39 1,668 3:18 2,501 4:57 3,335 6:37
Army1,000
Economy600
Production650
Technology315
Support770
Nightelf
3,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 834 1:39 1,668 3:18 2,501 4:57 3,335 6:37 U U
Army580
Economy840
Production330
Technology690
Support810
6:37 / 6:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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