Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcPain
    1. Blademaster, level 5
    2. Shadow Hunter, level 2
    3. Tauren Chieftain, level 1
vs
Game length
00:13:28
Patch
3.00
Downloads
11
Fading Autumn 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

209 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant10
  • Rifleman9
  • Footman5
  • Priest5

Buildings

  • Farm9
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Castle1

Upgrades

  • Priest Training
  • Long Rifles
  • Gunpowder
  • Lumber Harvesting

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 113 21 47 3 2 3
Used 261 113 140 114 274 24
Actions by type
Right clicks
698
Selections
418
Control group selections
926
Control groups set
189
Build and train orders
98
Abilities
41
Basic commands
226
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Pain (DkHPain#21906)

212 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Spirit Walker2
  • Tauren2

Buildings

  • Orc Burrow9
  • War Mill2
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Pulverize

Items

  • Lesser Clarity Potion6
  • Healing Salve3
  • Boots of Speed1
  • Orb of Lightning1

Control groups

Group 1345
Set 42 1 2 2
Used 304 0 333 127
Actions by type
Right clicks
933
Selections
582
Control group selections
764
Control groups set
47
Build and train orders
120
Abilities
39
Basic commands
147
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
7,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,778 3:22 3,555 6:44 5,333 10:06 7,110 13:28
Army3,195
Economy750
Production770
Technology785
Support1,610
OrcData incomplete
7,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,778 3:22 3,555 6:44 5,333 10:06 7,110 13:28
Army2,205
Economy525
Production495
Technology740
Support3,105

Partial spend: actions with unknown prices are excluded.

13:28 / 13:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays