Replay
  • HumanChaemiko
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:14:42
Patch
3.00
Downloads
27
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by Stowka
Game breakdown

Chaemiko (ZizonHuman#3182)

287 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant23
  • Footman13
  • Rifleman6
  • Spell Breaker3
  • Priest2
  • Sorceress2

Buildings

  • Farm12
  • Scout Tower4
  • Altar of Kings2
  • Lumber Mill2
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Gunpowder
  • Long Rifles
  • PlatingLevel 2
  • Swords
  • Sorceress Training
  • Priest Training

Items

  • Dust of Appearance2
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 92 120 32 35 66
Used 390 595 203 52 82
Actions by type
Right clicks
1198
Selections
670
Control group selections
1322
Control groups set
345
Build and train orders
226
Abilities
36
Basic commands
288
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Moon (Moon#35134)

277 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 2
    2. Evasion level 2
    3. Immolation level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp31
  • Dryad8
  • Druid of the Claw5
  • Archer4
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Altar of Elders3
  • Tree of Life3
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 4
  • Ultravision
  • Reinforced HidesLevel 2
  • Well Spring
  • Nature's Blessing
  • Mark of the Claw

Items

  • Scroll of Healing2
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 12356
Set 96 96 127 2 3
Used 426 408 182 201 351
Group 7890
Set 3 4 4 4
Used 132 0 0 0
Actions by type
Right clicks
1156
Selections
326
Control group selections
1700
Control groups set
339
Build and train orders
140
Abilities
36
Basic commands
244
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
11

Timeline

Human
12,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,123 3:40 6,245 7:21 9,368 11:01 12,490 14:42
Army4,210
Economy2,110
Production960
Technology995
Support4,215
NightelfData incomplete
12,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,123 3:40 6,245 7:21 9,368 11:01 12,490 14:42
Army3,330
Economy2,880
Production1,000
Technology1,000
Support4,050

Partial spend: actions with unknown prices are excluded.

14:42 / 14:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays