Replay
  • Night ElfMoon
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • HumanSok
    1. Archmage, level 3
    2. Forsaken Paladin, level 1
vs
Game length
00:08:44
Patch
3.00
Downloads
22
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by Stowka
Game breakdown

Moon (Moon#35134)

304 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Mana Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp16
  • Archer7
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Altar of Elders4
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw Training

Items

  • Boots of Speed1

Control groups

Group 12345
Set 49 56 66 14 1
Used 275 241 51 6 167
Group 67890
Set 5 3 4 4 4
Used 315 157 0 1 0
Actions by type
Right clicks
780
Selections
186
Control group selections
1213
Control groups set
206
Build and train orders
47
Abilities
32
Basic commands
125
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Sok (SooooK#31962)

259 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Peasant10
  • Footman6
  • Rifleman4
  • Priest3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Defend
  • Long Rifles
  • Priest TrainingLevel 2

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 1234
Set 146 38 8 1
Used 206 139 66 2
Group 5690
Set 3 1 1 1
Used 84 11 43 52
Actions by type
Right clicks
778
Selections
429
Control group selections
603
Control groups set
199
Build and train orders
142
Abilities
2
Basic commands
61
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,475 2:11 2,950 4:22 4,425 6:33 5,900 8:44
Army1,420
Economy960
Production1,180
Technology700
Support1,640
Human
5,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,475 2:11 2,950 4:22 4,425 6:33 5,900 8:44 A
Army2,035
Economy750
Production490
Technology590
Support1,455
8:44 / 8:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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