Replay
  • OrcSeal
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:10:30
Patch
3.00
Downloads
12
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 17, 2026 by Stowka
Game breakdown

Seal (Seal#21311)

276 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon12
  • Grunt8
  • Raider4
  • Spirit Walker4

Buildings

  • Orc Burrow5
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Berserker Strength
  • EnsnareLevel 2
  • Spirit Walker Training

Items

  • Healing Salve3
  • Scroll of Speed3
  • Lesser Clarity Potion3
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 125678
Set 11 1 3 1 1 1
Used 389 480 100 148 133 16
Actions by type
Right clicks
1076
Selections
121
Control group selections
1266
Control groups set
18
Build and train orders
120
Abilities
29
Basic commands
20
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Crow (Cheng Xin) (NoOne#31324)

308 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Immolation level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp18
  • Dryad10
  • Archer4
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Strength of the Wild
  • Abolish MagicLevel 2
  • Druid of the Claw Training

Items

  • Circlet of Nobility1

Control groups

Group 1234567
Set 61 14 7 2 3 2 1
Used 194 29 42 353 438 239 0
Actions by type
Right clicks
1177
Selections
252
Control group selections
1295
Control groups set
90
Build and train orders
86
Abilities
30
Basic commands
34
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
7,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,945 2:37 3,890 5:15 5,835 7:52 7,780 10:30
Army3,100
Economy1,285
Production640
Technology730
Support2,025

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
6,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,945 2:37 3,890 5:15 5,835 7:52 7,780 10:30
Army2,225
Economy1,080
Production820
Technology1,350
Support1,420

Partial spend: actions with unknown prices are excluded.

10:30 / 10:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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