Replay
  • HumanSok
    1. Archmage, level 2
  • Night ElfMoon
    1. Demon Hunter, level 3
    2. Goblin Tinker, level 1
vs
Game length
00:07:39
Patch
3.00
Downloads
18
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 16, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

208 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant18
  • Footman8

Buildings

  • Farm3
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Guard Tower1

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234590
Set 70 33 6 4 2 1 1
Used 39 36 4 4 36 36 54
Actions by type
Right clicks
620
Selections
434
Control group selections
209
Control groups set
117
Build and train orders
123
Abilities
0
Basic commands
41
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Moon (Moon#35134)

312 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp19
  • Archer5
  • Dryad3

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2

Items

  • Staff of Teleportation2
  • Circlet of Nobility1

Control groups

Group 12345
Set 47 59 122 7 5
Used 167 126 128 3 161
Group 67890
Set 3 3 4 4 4
Used 278 141 1 3 0
Actions by type
Right clicks
802
Selections
95
Control group selections
1008
Control groups set
258
Build and train orders
70
Abilities
16
Basic commands
72
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
4,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,418 1:54 2,835 3:49 4,253 5:44 5,670 7:39
Army1,080
Economy1,735
Production340
Technology140
Support775
NightelfData incomplete
5,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,418 1:54 2,835 3:49 4,253 5:44 5,670 7:39
Army1,085
Economy1,140
Production1,000
Technology700
Support1,745

Partial spend: actions with unknown prices are excluded.

7:39 / 7:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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