Replay
  • Night ElfMoon
    1. Warden, level 3
  • HumanStarbuck
    1. Archmage, level 1
vs
Game length
00:05:37
Patch
3.00
Downloads
20
Twisted Meadows 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 15, 2026 by kover2177
Game breakdown

Moon (hihihihihi#4037)

285 APM

Heroes

  • WardenLevel 3
    1. Blink level 1
    2. Fan of Knives level 2

Units

  • Wisp23
  • Archer7
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well6
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1

Items

  • Boots of Speed1

Control groups

Group 12356
Set 39 31 43 1 2
Used 99 101 36 166 227
Group 7890
Set 3 3 3 3
Used 71 0 0 0
Actions by type
Right clicks
447
Selections
91
Control group selections
700
Control groups set
128
Build and train orders
53
Abilities
18
Basic commands
92
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Starbuck (Starbuck#5217)

325 APM

Heroes

  • ArchmageLevel 1
    1. Summon Water Elemental level 1

Units

  • Peasant12
  • Footman11

Buildings

  • Arcane Tower7
  • Farm3
  • Scout Tower3
  • Altar of Kings2
  • Lumber Mill2
  • Keep2
  • Barracks1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • DefendLevel 2

Control groups

Group 1234
Set 17 1 1 5
Used 133 101 288 232
Actions by type
Right clicks
567
Selections
222
Control group selections
754
Control groups set
24
Build and train orders
66
Abilities
12
Basic commands
98
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
4,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,275 1:24 2,550 2:48 3,825 4:12 5,100 5:37
Army1,350
Economy1,380
Production480
Technology320
Support1,330
HumanData incomplete
5,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,275 1:24 2,550 2:48 3,825 4:12 5,100 5:37
Army1,485
Economy900
Production520
Technology1,255
Support940

Partial spend: actions with unknown prices are excluded.

5:37 / 5:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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