Replay
  • HumanJperezimba
    1. Archmage, level 4
    2. Forsaken Paladin, level 1
  • OrcSorah
    1. Far Seer, level 5
    2. Tauren Chieftain, level 4
vs
Game length
00:16:27
Patch
3.00
Downloads
12
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 15, 2026 by Stowka
Game breakdown

Jperezimba (JperezImba#1234)

238 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 1
    1. Righteous Fury level 1

Units

  • Peasant46
  • Footman10
  • Rifleman8
  • Priest1
  • Spell Breaker1

Buildings

  • Arcane Tower9
  • Farm7
  • Scout Tower5
  • Altar of Kings4
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Keep1

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion5
  • Potion of Healing3
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 35 454 16 3 6 3
Used 52 288 15 207 176 80
Actions by type
Right clicks
1614
Selections
491
Control group selections
818
Control groups set
517
Build and train orders
187
Abilities
15
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Sorah (Sorah#11401)

287 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. Shockwave level 2

Units

  • Peon8
  • Grunt7
  • Shaman6
  • Raider6
  • Troll Headhunter/Berserker5
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms3
  • Great Hall3
  • War Mill2
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Shaman Training
  • Backpack
  • Pillage
  • Reinforced Defenses
  • Melee Weapons

Items

  • Healing Salve4
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Circlet of Nobility1

Control groups

Group 1234567
Set 45 9 12 3 1 3 1
Used 540 186 189 40 164 89 143
Actions by type
Right clicks
1297
Selections
1205
Control group selections
1351
Control groups set
74
Build and train orders
129
Abilities
65
Basic commands
311
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
12,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,108 4:06 6,215 8:13 9,323 12:20 12,430 16:27 A
Army3,340
Economy3,835
Production1,180
Technology950
Support3,125
Orc
9,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,108 4:06 6,215 8:13 9,323 12:20 12,430 16:27
Army4,190
Economy1,755
Production1,015
Technology565
Support2,420
16:27 / 16:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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