Replay
  • HumanHazy
    1. Archmage, level 3
    2. Naga Sea Witch, level 3
  • Night ElfKaho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:14:57
Patch
3.00
Downloads
16
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Oct 14, 2026 by Stowka
Game breakdown

Hazy (美洲虎战士)

264 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Rifleman11
  • Peasant8
  • Priest8
  • Footman3
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Farm8
  • Scout Tower6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 123456
Set 32 18 4 8 2 5
Used 181 153 50 160 178 176
Actions by type
Right clicks
1565
Selections
800
Control group selections
898
Control groups set
69
Build and train orders
150
Abilities
37
Basic commands
338
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kaho (Kaho#4557)

278 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp17
  • Druid of the Claw6
  • Archer5

Buildings

  • Moon Well9
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Improved Bows
  • UltravisionLevel 2

Items

  • Staff of Teleportation2
  • Moonstone2
  • Orb of Venom2
  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1

Control groups

Group 123456
Set 42 9 5 5 1 1
Used 510 281 25 174 123 152
Actions by type
Right clicks
1667
Selections
858
Control group selections
1265
Control groups set
63
Build and train orders
117
Abilities
89
Basic commands
18
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
8,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,361 3:44 4,723 7:28 7,084 11:12 9,445 14:57
Army4,180
Economy600
Production490
Technology465
Support2,505
NightelfData incomplete
9,445

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,361 3:44 4,723 7:28 7,084 11:12 9,445 14:57
Army2,180
Economy1,020
Production975
Technology750
Support4,520

Partial spend: actions with unknown prices are excluded.

14:57 / 14:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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