Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadEnTe
    1. Lich, level 4
    2. Death Knight, level 1
    3. Dark Ranger, level 1
vs
Game length
00:21:58
Patch
3.00
Downloads
26
Scrimmage
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 13, 2026 by Stowka
Game breakdown

Leon (LeonXIV#21701)

372 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Peasant18
  • Footman11
  • Knight9
  • Siege Engine3
  • Goblin Shredder1
  • Flying Machine1

Buildings

  • Farm10
  • Town Hall4
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • PlatingLevel 3
  • SwordsLevel 3
  • Flak Cannons
  • Animal War Training
  • GunpowderLevel 2

Items

  • Scroll of Regeneration3
  • Potion of Healing3
  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Orb of Slow1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 317 7 32 48 47 5
Used 1640 90 316 234 1250 18
Actions by type
Right clicks
2315
Selections
937
Control group selections
3548
Control groups set
456
Build and train orders
167
Abilities
68
Basic commands
320
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

EnTe (EnTe#21775)

191 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 1
    1. Death Coil level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Ghoul11
  • Acolyte8
  • Abomination6
  • Crypt Fiend5
  • Obsidian Statue2
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat11
  • Haunted Gold Mine4
  • Nerubian Tower4
  • Altar of Darkness2
  • Tomb of Relics2
  • Slaughterhouse2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Creature Attack
  • Unholy Armor
  • Unholy Strength
  • Disease Cloud

Items

  • Rod of Necromancy6
  • Potion of Healing3
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12
Set 91 4
Used 464 319
Actions by type
Right clicks
2056
Selections
776
Control group selections
783
Control groups set
95
Build and train orders
134
Abilities
81
Basic commands
56
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
15,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,824 5:29 7,648 10:59 11,471 16:28 15,295 21:58
Army4,750
Economy2,890
Production780
Technology1,075
Support5,800
Undead
12,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,824 5:29 7,648 10:59 11,471 16:28 15,295 21:58
Army4,430
Economy1,725
Production840
Technology1,290
Support4,550
21:58 / 21:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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