Replay
  • Night Elf차씽
    1. Keeper of the Grove, level 3
  • HumanKYO
    1. Mountain King, level 2
vs
Game length
00:07:39
Patch
3.00
Downloads
21
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 12, 2026 by Stowka
Game breakdown

차씽 (차씽#31926)

166 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Force of Nature level 2

Units

  • Wisp12
  • Huntress8
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 1234
Set 11 8 3 3
Used 40 51 10 49
Actions by type
Right clicks
545
Selections
264
Control group selections
150
Control groups set
25
Build and train orders
28
Abilities
19
Basic commands
74
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

KYO (KYO#33931)

212 APM

Heroes

  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant17
  • Footman10

Buildings

  • Farm4
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 123456
Set 42 17 48 41 58 6
Used 159 39 54 68 40 7
Actions by type
Right clicks
469
Selections
199
Control group selections
367
Control groups set
212
Build and train orders
49
Abilities
26
Basic commands
89
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,079 1:54 2,158 3:49 3,236 5:44 4,315 7:39
Army1,690
Economy720
Production480
Technology0
Support930
Human
4,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,079 1:54 2,158 3:49 3,236 5:44 4,315 7:39
Army1,350
Economy1,660
Production340
Technology140
Support825
7:39 / 7:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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