Replay
  • Night Elf차씽
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 1
  • HumanKYO
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:10:21
Patch
3.00
Downloads
29
Hammerfall
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 12, 2026 by Stowka
Game breakdown

차씽 (차씽#31926)

162 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Archer16
  • Wisp14

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Strength of the MoonLevel 2
  • Marksmanship
  • Well Spring
  • Ultravision
  • Hardened Skin
  • Resistant Skin

Control groups

Group 1234
Set 27 3 3 3
Used 98 45 21 60
Actions by type
Right clicks
842
Selections
246
Control group selections
224
Control groups set
36
Build and train orders
54
Abilities
17
Basic commands
98
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

KYO (KYO#33931)

195 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman8
  • Sorceress2
  • Priest2

Buildings

  • Farm6
  • Arcane Sanctum3
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1

Upgrades

  • Lumber Harvesting
  • Defend

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234567
Set 79 19 20 19 31 5 6
Used 229 38 38 59 37 12 3
Actions by type
Right clicks
669
Selections
349
Control group selections
416
Control groups set
179
Build and train orders
85
Abilities
24
Basic commands
94
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
5,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,489 2:35 2,978 5:10 4,466 7:45 5,955 10:21
Army2,080
Economy840
Production640
Technology1,075
Support1,320
Human
4,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,489 2:35 2,978 5:10 4,466 7:45 5,955 10:21
Army1,660
Economy900
Production790
Technology515
Support1,055
10:21 / 10:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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