Replay
  • UndeadCrosS
    1. Death Knight, level 4
    2. Lich, level 2
  • Night ElfLittlein
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
vs
Game length
00:21:21
Patch
3.00
Downloads
27
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 12, 2026 by Stowka
Game breakdown

CrosS (KingCross#11778)

208 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul25
  • Acolyte21
  • Gargoyle21

Buildings

  • Ziggurat6
  • Crypt5
  • Tomb of Relics3
  • Spirit Tower3
  • Altar of Darkness2
  • Nerubian Tower2
  • Halls of the Dead2
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Ghoul FrenzyLevel 2

Items

  • Potion of Healing8
  • Rod of Necromancy7
  • Potion of Invisibility2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 12456
Set 81 23 12 4 4
Used 348 72 273 30 332
Actions by type
Right clicks
1782
Selections
875
Control group selections
1055
Control groups set
124
Build and train orders
190
Abilities
29
Basic commands
158
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Littlein (little#12277)

109 APM

Heroes

  • Demon HunterLevel 6
    1. Immolation level 3
    2. Mana Burn level 2
    3. Metamorphosis level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp14
  • Dryad11
  • Druid of the Claw9
  • Archer5

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced HidesLevel 4
  • Strength of the Wild
  • Abolish Magic

Items

  • Orb of Venom2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 34567
Set 37 5 5 4 4
Used 81 7 56 26 2
Actions by type
Right clicks
1004
Selections
666
Control group selections
172
Control groups set
55
Build and train orders
137
Abilities
61
Basic commands
87
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

UndeadData incomplete
16,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,126 5:20 8,253 10:40 12,379 16:00 16,505 21:21
Army6,675
Economy2,025
Production1,500
Technology1,700
Support4,605

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
11,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,126 5:20 8,253 10:40 12,379 16:00 16,505 21:21
Army4,540
Economy840
Production640
Technology1,375
Support4,095

Partial spend: actions with unknown prices are excluded.

21:21 / 21:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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