Replay
  • Night ElfAspect
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanKas
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:10:42
Patch
3.00
Downloads
20
Concealed Hill
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

272 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp13
  • Archer6
  • Druid of the Claw3

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 12345
Set 112 56 40 4 1
Used 325 188 249 85 255
Actions by type
Right clicks
902
Selections
232
Control group selections
1102
Control groups set
213
Build and train orders
74
Abilities
40
Basic commands
85
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kas (MagicGnome#221204)

223 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant10
  • Rifleman9
  • Priest6
  • Footman5

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 12345
Set 35 8 11 15 7
Used 196 66 136 142 148
Actions by type
Right clicks
761
Selections
397
Control group selections
688
Control groups set
76
Build and train orders
83
Abilities
8
Basic commands
158
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
5,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,548 2:40 3,095 5:21 4,643 8:01 6,190 10:42
Army1,545
Economy780
Production820
Technology700
Support1,800
Human
6,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,548 2:40 3,095 5:21 4,643 8:01 6,190 10:42
Army3,330
Economy750
Production670
Technology395
Support1,045
10:42 / 10:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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