Replay
  • Night ElfAspect
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Pandaren Brewmaster, level 5
  • HumanKas
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 4
vs
Game length
00:26:02
Patch
3.00
Downloads
22
Twisted Meadows 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

210 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Pandaren BrewmasterLevel 5
    1. Breath of Fire level 3
    2. Drunken Haze level 2

Units

  • Wisp32
  • Druid of the Claw8
  • Archer4
  • Dryad4
  • Druid of the Talon3
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well9
  • Tree of Life4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Ultravision
  • Well Spring
  • Reinforced HidesLevel 3
  • Strength of the Wild
  • Mark of the Claw

Items

  • Moonstone4
  • Scroll of Town Portal3
  • Staff of Preservation2
  • Potion of Healing2
  • Orb of Venom2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 238 77 22 4 1
Used 776 335 231 109 286
Actions by type
Right clicks
1621
Selections
852
Control group selections
1737
Control groups set
342
Build and train orders
196
Abilities
224
Basic commands
219
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Kas (MagicGnome#221204)

186 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Peasant22
  • Footman9
  • Knight9
  • Siege Engine8
  • Spell Breaker5
  • Priest3
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Sorceress1

Buildings

  • Farm11
  • Scout Tower9
  • Town Hall4
  • Guard Tower3
  • Workshop3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Defend
  • GunpowderLevel 3
  • PlatingLevel 3
  • Animal War Training
  • SwordsLevel 3
  • Priest TrainingLevel 2

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 84 29 7 13 6
Used 556 172 104 212 243
Group 7890
Set 1 1 1 1
Used 0 1 0 0
Actions by type
Right clicks
1222
Selections
1157
Control group selections
1288
Control groups set
143
Build and train orders
191
Abilities
86
Basic commands
509
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
15,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,409 6:30 8,818 13:01 13,226 19:31 17,635 26:02
Army4,600
Economy3,280
Production1,120
Technology1,000
Support5,935
Human
17,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,409 6:30 8,818 13:01 13,226 19:31 17,635 26:02
Army7,230
Economy3,190
Production1,090
Technology1,240
Support4,885
26:02 / 26:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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