Replay
  • HumanJadeRhino
    1. Archmage, level 3
    2. Mountain King, level 4
  • OrcTiesioG
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:12:48
Patch
3.00
Downloads
17
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

JadeRhino (Kubrat#21489)

340 APM

Heroes

  • ArchmageLevel 3
    1. Blizzard level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant10
  • Rifleman9
  • Footman4
  • Priest3
  • Sorceress1

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 123456
Set 200 28 16 12 1 4
Used 430 177 19 469 151 318
Actions by type
Right clicks
1240
Selections
513
Control group selections
1564
Control groups set
261
Build and train orders
153
Abilities
24
Basic commands
286
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TiesioG (TiesioG#2430)

220 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon9
  • Troll Headhunter/Berserker7
  • Raider5
  • Grunt4
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Spirit Lodge2
  • Great Hall2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1

Upgrades

  • Troll Regeneration
  • Ranged WeaponsLevel 2
  • Berserker Strength
  • Ensnare
  • Melee Weapons

Items

  • Scroll of Speed2
  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Healing1

Control groups

Group 1234890
Set 5 7 33 4 4 1 1
Used 2 46 275 126 98 114 88
Actions by type
Right clicks
1055
Selections
475
Control group selections
749
Control groups set
55
Build and train orders
145
Abilities
24
Basic commands
82
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
7,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,015 3:12 4,030 6:24 6,045 9:36 8,060 12:48
Army2,945
Economy750
Production670
Technology535
Support2,410
Orc
8,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,015 3:12 4,030 6:24 6,045 9:36 8,060 12:48
Army2,900
Economy1,445
Production985
Technology515
Support2,215
12:48 / 12:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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