Replay
  • HumanVerdi
    1. Forsaken Paladin, level 5
    2. Archmage, level 4
  • UndeadVarg
    1. Dreadlord, level 5
    2. Death Knight, level 2
    3. Lich, level 1
vs
Game length
00:16:14
Patch
3.00
Downloads
20
Twisted Meadows 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Verdi (Verdi#21518)

348 APM

Heroes

  • Forsaken PaladinLevel 5
    1. Righteous Fury level 1
    2. Sacred Aura level 3
    3. Consecration level 1
  • ArchmageLevel 4
    1. Brilliance Aura level 2
    2. Blizzard level 2

Units

  • Peasant12
  • Footman6
  • Rifleman4
  • Priest3
  • Gryphon Rider3

Buildings

  • Farm8
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Guard Tower1
  • Arcane Sanctum1
  • Castle1
  • Town Hall1

Upgrades

  • Lumber HarvestingLevel 2
  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Magic Sentry
  • Armor
  • Animal War Training

Items

  • Scroll of Regeneration1
  • Scroll of Healing1
  • Orb of Slow1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 42 11 5 16 2
Used 1444 464 1548 134 10
Actions by type
Right clicks
809
Selections
517
Control group selections
3600
Control groups set
76
Build and train orders
79
Abilities
23
Basic commands
197
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Varg (VARG#22958)

193 APM

Heroes

  • DreadlordLevel 5
    1. Sleep level 3
    2. Vampiric Aura level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul22
  • Acolyte9
  • Gargoyle3
  • Obsidian Statue2
  • Forest Troll Berserker1
  • Abomination1

Buildings

  • Ziggurat8
  • Altar of Darkness3
  • Crypt2
  • Spirit Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Cannibalize
  • Ghoul Frenzy

Items

  • Staff of Teleportation3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234567
Set 29 7 5 9 1 2 2
Used 605 350 269 27 4 3 0
Actions by type
Right clicks
825
Selections
498
Control group selections
1258
Control groups set
55
Build and train orders
168
Abilities
31
Basic commands
69
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
9,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,725 4:03 5,450 8:07 8,175 12:10 10,900 16:14 A A A A A
Army2,875
Economy1,285
Production930
Technology1,100
Support2,870
UndeadData incomplete
10,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,725 4:03 5,450 8:07 8,175 12:10 10,900 16:14
Army4,050
Economy1,125
Production1,220
Technology1,135
Support3,370

Partial spend: actions with unknown prices are excluded.

16:14 / 16:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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