Replay
  • OrcDaron
    1. Far Seer, level 4
    2. Firelord, level 3
  • OrcArminvB
    1. Far Seer, level 2
    2. Firelord, level 3
    3. Tauren Chieftain, level 2
vs
Game length
00:12:50
Patch
3.00
Downloads
19
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Daron (DARON543#2755)

153 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2

Units

  • Peon8
  • Grunt7
  • Shaman4
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Watch Tower5
  • War Mill2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Shaman Training
  • Ensnare
  • Pillage
  • Reinforced Defenses

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1

Control groups

Group 1234
Set 25 5 3 1
Used 101 130 82 125
Actions by type
Right clicks
710
Selections
356
Control group selections
438
Control groups set
34
Build and train orders
85
Abilities
35
Basic commands
131
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
1

ArminvB (ArminvB#2981)

213 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon10
  • Troll Headhunter/Berserker7
  • Shaman4
  • Tauren2
  • Grunt1

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Shaman Training

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Potion of Healing2

Control groups

Group 12345
Set 38 11 11 20 15
Used 375 79 176 211 5
Actions by type
Right clicks
885
Selections
489
Control group selections
846
Control groups set
95
Build and train orders
116
Abilities
23
Basic commands
61
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
7,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,966 3:12 3,933 6:25 5,899 9:37 7,865 12:50
Army2,535
Economy600
Production655
Technology565
Support3,510
Orc
6,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,966 3:12 3,933 6:25 5,899 9:37 7,865 12:50
Army2,265
Economy750
Production780
Technology640
Support2,355
12:50 / 12:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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