Replay
  • HumanJadeRhino
    1. Paladin, level 4
    2. Blood Mage, level 2
  • UndeadVankor
    1. Crypt Lord, level 3
    2. Firelord, level 1
    3. Lich, level 1
vs
Game length
00:13:10
Patch
3.00
Downloads
20
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

JadeRhino (Kubrat#21489)

327 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 1
    3. Divine Shield level 1
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Rifleman12
  • Peasant10

Buildings

  • Farm7
  • Scout Tower6
  • Arcane Tower3
  • Arcane Vault3
  • Guard Tower3
  • Blacksmith1
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Castle1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Lumber Harvesting
  • Masonry

Items

  • Scroll of Regeneration3
  • Potion of Healing1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 218 7 13 8 2 5
Used 377 11 36 426 179 272
Actions by type
Right clicks
1511
Selections
482
Control group selections
1301
Control groups set
253
Build and train orders
96
Abilities
41
Basic commands
294
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Vankor (Atlas#24990)

250 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul21
  • Acolyte12

Buildings

  • Ziggurat8
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Unholy Armor
  • Cannibalize

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234560
Set 82 111 101 5 4 17 5
Used 105 43 167 117 152 80 12
Actions by type
Right clicks
1333
Selections
515
Control group selections
676
Control groups set
325
Build and train orders
84
Abilities
10
Basic commands
92
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
7,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,068 3:17 4,135 6:35 6,203 9:52 8,270 13:10
Army2,460
Economy750
Production340
Technology1,135
Support2,735
UndeadData incomplete
8,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,068 3:17 4,135 6:35 6,203 9:52 8,270 13:10
Army2,520
Economy1,350
Production760
Technology745
Support2,895

Partial spend: actions with unknown prices are excluded.

13:10 / 13:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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