Replay
  • HumanJadeRhino
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 1
  • UndeadVankor
    1. Firelord, level 4
    2. Death Knight, level 4
    3. Lich, level 3
vs
Game length
00:19:22
Patch
3.00
Downloads
22
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

JadeRhino (Kubrat#21489)

381 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant16
  • Footman10
  • Rifleman9
  • Priest6
  • Flying Machine3
  • Goblin Shredder1
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower4
  • Altar of Kings3
  • Guard Tower3
  • Workshop2
  • Gryphon Aviary2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1
  • Castle1

Upgrades

  • Flak CannonsLevel 2
  • Gunpowder
  • Priest TrainingLevel 2
  • Long Rifles

Items

  • Potion of Healing4
  • Scroll of Town Portal2
  • Potion of Invisibility2
  • Scroll of Healing1

Control groups

Group 123456
Set 340 35 28 7 9 5
Used 986 639 45 555 128 501
Actions by type
Right clicks
2382
Selections
778
Control group selections
2854
Control groups set
424
Build and train orders
177
Abilities
48
Basic commands
338
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Vankor (Atlas#24990)

253 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • Death KnightLevel 4
    1. Unholy Aura level 2
    2. Death Coil level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Ghoul9
  • Abomination8
  • Acolyte3
  • Obsidian Statue2
  • Meatwagon2
  • Gargoyle1

Buildings

  • Ziggurat9
  • Crypt4
  • Slaughterhouse2
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Tomb of Relics1
  • Black Citadel1

Upgrades

  • Cannibalize
  • Ghoul Frenzy
  • Destroyer Form
  • Unholy ArmorLevel 3
  • Unholy StrengthLevel 2
  • Disease Cloud

Items

  • Wand of Negation2
  • Rod of Necromancy1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 1234560
Set 68 84 93 5 7 16 4
Used 366 66 311 157 211 108 8
Actions by type
Right clicks
2029
Selections
689
Control group selections
1227
Control groups set
277
Build and train orders
111
Abilities
37
Basic commands
273
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
3

Timeline

HumanData incomplete
12,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,059 4:50 6,118 9:41 9,176 14:31 12,235 19:22
Army4,835
Economy1,585
Production1,410
Technology1,095
Support3,310

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
10,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,059 4:50 6,118 9:41 9,176 14:31 12,235 19:22
Army4,035
Economy225
Production1,260
Technology1,020
Support4,185

Partial spend: actions with unknown prices are excluded.

19:22 / 19:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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