Replay
  • HumanIkbencool
    1. Archmage, level 3
    2. Forsaken Paladin, level 1
vs
Game length
00:08:31
Patch
3.00
Downloads
18
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Ikbencool (ikbencool#2603)

228 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Righteous Fury level 1

Units

  • Peasant11
  • Footman7
  • Rifleman4
  • Priest1

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles

Control groups

Group 123456
Set 44 9 3 35 22 5
Used 99 3 2 82 71 28
Actions by type
Right clicks
648
Selections
441
Control group selections
285
Control groups set
118
Build and train orders
66
Abilities
5
Basic commands
160
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

WhatCanUDDo (Whatcanuddo#2129)

240 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1

Units

  • Ghoul11
  • Acolyte6

Buildings

  • Ziggurat5
  • Graveyard3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Necropolis1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12
Set 185 42
Used 153 94
Actions by type
Right clicks
949
Selections
310
Control group selections
247
Control groups set
227
Build and train orders
34
Abilities
1
Basic commands
48
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
4,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,150 2:07 2,300 4:15 3,450 6:23 4,600 8:31 A
Army1,900
Economy825
Production490
Technology465
Support920
Undead
4,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,150 2:07 2,300 4:15 3,450 6:23 4,600 8:31
Army1,320
Economy675
Production380
Technology420
Support1,725
8:31 / 8:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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