Replay
  • Night ElfPhoeNix
    1. Beastmaster, level 4
    2. Demon Hunter, level 2
  • HumanPain
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:14:55
Patch
3.00
Downloads
13
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

PhoeNix (DorraNi#2523)

304 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Bear level 2
    2. Summon Quilbeast level 2
  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1

Units

  • Wisp26
  • Archer7
  • Dryad4
  • Druid of the Claw3
  • Huntress2

Buildings

  • Moon Well7
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing2
  • Scroll of Healing1
  • Moonstone1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 1345
Set 108 4 1 2
Used 845 826 426 9
Actions by type
Right clicks
1241
Selections
562
Control group selections
2106
Control groups set
115
Build and train orders
136
Abilities
35
Basic commands
51
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pain (DkHPain#21906)

208 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant24
  • Footman16
  • Rifleman9
  • Priest4
  • Mortar Team3

Buildings

  • Farm11
  • Altar of Kings2
  • Town Hall2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Defend
  • GunpowderLevel 2
  • ArmorLevel 2
  • Lumber Harvesting
  • Long Rifles

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1245
Set 48 5 3 1
Used 460 30 379 74
Actions by type
Right clicks
858
Selections
576
Control group selections
943
Control groups set
57
Build and train orders
154
Abilities
5
Basic commands
275
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

NightelfData incomplete
9,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,931 3:43 5,863 7:27 8,794 11:11 11,725 14:55
Army2,645
Economy1,900
Production790
Technology700
Support3,005

Partial spend: actions with unknown prices are excluded.

Human
11,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,931 3:43 5,863 7:27 8,794 11:11 11,725 14:55
Army5,085
Economy2,570
Production810
Technology590
Support2,670
14:55 / 14:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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