Replay
  • OrcEna1337
    1. Far Seer, level 3
    2. Firelord, level 3
  • OrcDaron
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:12:38
Patch
3.00
Downloads
16
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Ena1337 (ANALysis#21996)

188 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 2
    2. Incinerate level 1

Units

  • Peon9
  • Grunt6
  • Shaman5
  • Troll Headhunter/Berserker3
  • Kodo Beast3
  • Forest Troll Berserker1
  • Raider1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Beastiary2
  • Voodoo Lounge1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Berserker Strength
  • Melee WeaponsLevel 2
  • Shaman Training
  • Ensnare

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 55 6 10 8 5 9 4
Used 292 78 35 108 196 0 0
Actions by type
Right clicks
661
Selections
390
Control group selections
709
Control groups set
97
Build and train orders
85
Abilities
29
Basic commands
210
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Daron (DARON543#2755)

136 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2

Units

  • Peon9
  • Shaman5
  • Grunt4
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks2
  • Voodoo Lounge2
  • Stronghold1
  • War Mill1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Shaman Training
  • Berserker Strength
  • Ensnare
  • Reinforced Defenses

Items

  • Healing Salve3
  • Potion of Healing2
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1234
Set 27 7 3 1
Used 101 36 106 84
Actions by type
Right clicks
642
Selections
316
Control group selections
327
Control groups set
38
Build and train orders
81
Abilities
36
Basic commands
123
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Orc
7,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,838 3:09 3,675 6:19 5,513 9:28 7,350 12:38
Army3,445
Economy675
Production980
Technology415
Support1,835
Orc
7,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,838 3:09 3,675 6:19 5,513 9:28 7,350 12:38
Army2,065
Economy1,060
Production1,015
Technology490
Support2,565
12:38 / 12:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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