Replay
  • OrcEna1337
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • OrcDaron
    1. Far Seer, level 4
    2. Firelord, level 3
vs
Game length
00:15:30
Patch
3.00
Downloads
14
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Ena1337 (ANALysis#21996)

171 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon12
  • Grunt4
  • Demolisher2
  • Spirit Walker1

Buildings

  • Altar of Storms2
  • Orc Burrow2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Tauren Totem1
  • Beastiary1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve6
  • Potion of Mana5
  • Potion of Healing4
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Circlet of Nobility1

Control groups

Group 123457
Set 59 25 12 8 3 5
Used 223 35 10 86 128 0
Actions by type
Right clicks
953
Selections
578
Control group selections
482
Control groups set
112
Build and train orders
109
Abilities
79
Basic commands
177
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Daron (DARON543#2755)

142 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • FirelordLevel 3
    1. Soul Burn level 2
    2. Incinerate level 1

Units

  • Troll Headhunter/Berserker9
  • Peon8
  • Demolisher3
  • Grunt1

Buildings

  • Watch Tower13
  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Spiked Barricades

Items

  • Lesser Clarity Potion8
  • Healing Salve3
  • Scroll of Speed3
  • Potion of Mana2
  • Potion of Healing1

Control groups

Group 1234
Set 27 1 2 1
Used 46 138 73 136
Actions by type
Right clicks
787
Selections
448
Control group selections
393
Control groups set
31
Build and train orders
98
Abilities
26
Basic commands
240
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
5

Timeline

Orc
6,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,958 3:52 3,915 7:45 5,873 11:37 7,830 15:30
Army1,435
Economy900
Production820
Technology415
Support3,365
Orc
7,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,958 3:52 3,915 7:45 5,873 11:37 7,830 15:30
Army2,075
Economy600
Production360
Technology715
Support4,080
15:30 / 15:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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