Replay
  • UndeadEchoGoodman
    1. Death Knight, level 4
    2. Lich, level 3
    3. Goblin Alchemist, level 2
  • OrcD3r schosch
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:15:17
Patch
3.00
Downloads
16
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

EchoGoodman (EchoGoodman#2734)

157 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Chemical Rage level 1

Units

  • Ghoul14
  • Acolyte7
  • Crypt Fiend6
  • Obsidian Statue5
  • Gargoyle4

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Creature CarapaceLevel 2
  • Web

Items

  • Rod of Necromancy2
  • Circlet of Nobility1
  • Orb of Corruption1

Control groups

Group 1234567
Set 23 21 10 1 1 5 1
Used 129 95 3 0 147 117 91
Actions by type
Right clicks
888
Selections
506
Control group selections
582
Control groups set
62
Build and train orders
97
Abilities
49
Basic commands
55
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

D3r schosch (schoschile#2595)

162 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Wind Rider12
  • Peon7
  • Kodo Beast3
  • Raider1
  • Troll Batrider1

Buildings

  • Orc Burrow6
  • Beastiary4
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ensnare
  • Envenomed Spears
  • Ranged Weapons

Items

  • Healing Salve3
  • Lesser Clarity Potion1

Control groups

Group 123
Set 92 45 2
Used 190 145 1
Actions by type
Right clicks
1207
Selections
447
Control group selections
336
Control groups set
139
Build and train orders
100
Abilities
20
Basic commands
53
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
9,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:49 4,553 7:38 6,829 11:27 9,105 15:17
Army4,670
Economy525
Production720
Technology1,020
Support2,170

Partial spend: actions with unknown prices are excluded.

Orc
8,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:49 4,553 7:38 6,829 11:27 9,105 15:17
Army4,285
Economy525
Production760
Technology790
Support1,765
15:17 / 15:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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