Replay
  • UndeadVankor
    1. Firelord, level 4
    2. Naga Sea Witch, level 1
  • Night ElfTafoOo
    1. Demon Hunter, level 2
vs
Game length
00:06:29
Patch
3.00
Downloads
14
Concealed Hill
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Vankor (Atlas#24990)

236 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul6
  • Acolyte3
  • Gargoyle2

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Tomb of Relics1

Upgrades

  • Cannibalize

Control groups

Group 1234560
Set 39 22 31 3 6 9 1
Used 98 49 65 62 111 46 7
Actions by type
Right clicks
522
Selections
128
Control group selections
438
Control groups set
111
Build and train orders
57
Abilities
1
Basic commands
55
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

TafoOo (Tafo#21949)

164 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1

Units

  • Wisp14
  • Archer4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Dust of Appearance1

Control groups

Group 123
Set 9 15 5
Used 22 145 103
Actions by type
Right clicks
418
Selections
97
Control group selections
270
Control groups set
29
Build and train orders
24
Abilities
8
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
3,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 876 1:37 1,753 3:14 2,629 4:51 3,505 6:29
Army1,070
Economy225
Production580
Technology420
Support795

Partial spend: actions with unknown prices are excluded.

Nightelf
3,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 876 1:37 1,753 3:14 2,629 4:51 3,505 6:29
Army520
Economy840
Production820
Technology320
Support1,005
6:29 / 6:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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