Replay
  • UndeadSuperfurion
    1. Death Knight, level 5
    2. Lich, level 4
    3. Crypt Lord, level 1
  • Night ElfJorGa
    1. Priestess of the Moon, level 5
    2. Goblin Alchemist, level 5
vs
Game length
00:25:13
Patch
3.00
Downloads
17
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Superfurion (Superfurion#2332)

124 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 2
  • Crypt LordLevel 1
    1. Impale level 1

Units

  • Ghoul18
  • Crypt Fiend18
  • Frost Wyrm12
  • Acolyte4
  • Goblin Sapper1

Buildings

  • Ziggurat5
  • Black Citadel3
  • Boneyard3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Creature Attack
  • Ghoul Frenzy
  • Web

Items

  • Scroll of Town Portal6
  • Potion of Mana4
  • Dust of Appearance2
  • Potion of Healing2
  • Rod of Necromancy1
  • Orb of Corruption1

Control groups

Group 12345
Set 74 1 1 1 1
Used 120 12 34 7 11
Actions by type
Right clicks
1563
Selections
777
Control group selections
184
Control groups set
78
Build and train orders
139
Abilities
63
Basic commands
163
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

JorGa (SiGnsoFElves#2713)

195 APM

Heroes

  • Priestess of the MoonLevel 5
    1. Searing Arrows level 2
    2. Trueshot Aura level 3
  • Goblin AlchemistLevel 5
    1. Acid Bomb level 3
    2. Chemical Rage level 2

Units

  • Wisp26
  • Archer10
  • Huntress9
  • Druid of the Talon9
  • Hippogryph7
  • Dryad5
  • Druid of the Claw1

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Lore1
  • Ancient of Wind1
  • Tree of Eternity1

Upgrades

  • Moon Armor
  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Druid of the Talon TrainingLevel 2
  • Nature's Blessing
  • Druid of the Claw Training

Items

  • Scroll of Healing3
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1235
Set 38 28 3 6
Used 773 553 50 11
Actions by type
Right clicks
2046
Selections
833
Control group selections
1387
Control groups set
75
Build and train orders
135
Abilities
69
Basic commands
173
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
18,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,590 6:18 9,180 12:36 13,770 18:54 18,360 25:13
Army10,865
Economy300
Production830
Technology1,595
Support4,770
Nightelf
14,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,590 6:18 9,180 12:36 13,770 18:54 18,360 25:13
Army6,370
Economy2,580
Production785
Technology925
Support3,415
25:13 / 25:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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