Replay
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanDeathnote
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:12:18
Patch
3.00
Downloads
33
Echo Isles 2.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Sini (McLarenF1GTR#1647)

266 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp24
  • Archer3
  • Druid of the Claw3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest2
  • Dryad2

Buildings

  • Moon Well7
  • Ancient of Lore4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1

Control groups

Group 123456
Set 18 18 15 8 3 1
Used 318 197 131 299 198 137
Actions by type
Right clicks
1118
Selections
332
Control group selections
1280
Control groups set
63
Build and train orders
96
Abilities
20
Basic commands
84
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Deathnote (Odinnsdagr#2292)

275 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant18
  • Footman14
  • Rifleman4
  • Priest3
  • Forest Troll Berserker2
  • Spell Breaker2
  • Sorceress1

Buildings

  • Farm10
  • Scout Tower3
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Defend
  • Long Rifles
  • Swords
  • Plating

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 13456
Set 45 12 45 22 7
Used 553 170 543 36 136
Actions by type
Right clicks
806
Selections
466
Control group selections
1438
Control groups set
131
Build and train orders
112
Abilities
20
Basic commands
141
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
8,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,441 3:04 4,883 6:09 7,324 9:13 9,765 12:18
Army2,325
Economy1,780
Production1,130
Technology1,070
Support2,460

Partial spend: actions with unknown prices are excluded.

Human
9,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,441 3:04 4,883 6:09 7,324 9:13 9,765 12:18
Army4,190
Economy1,735
Production640
Technology1,050
Support2,150
12:18 / 12:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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