Replay
  • HumanDeathnote
    1. Mountain King, level 3
    2. Goblin Alchemist, level 1
    3. Blood Mage, level 1
  • Night ElfDise
    1. Warden, level 6
    2. Pandaren Brewmaster, level 2
vs
Game length
00:15:50
Patch
3.00
Downloads
32
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

255 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • Goblin AlchemistLevel 1
    1. Healing Spray level 1
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant19
  • Dragonhawk Rider10
  • Footman7
  • Goblin Zeppelin1

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower4
  • Gryphon Aviary3
  • Altar of Kings2
  • Town Hall2
  • Guard Tower2
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Animal War Training

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration3
  • Dust of Appearance2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Ivory Tower1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 60 5 16 57 30 6
Used 714 3 57 799 52 166
Actions by type
Right clicks
916
Selections
577
Control group selections
1791
Control groups set
174
Build and train orders
101
Abilities
61
Basic commands
149
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Dise (DiSe22#2860)

200 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Haze level 1

Units

  • Wisp24
  • Dryad12
  • Archer6
  • Goblin Shredder2
  • Druid of the Claw1

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Reinforced HidesLevel 2
  • Abolish Magic
  • Nature's Blessing
  • Well Spring

Items

  • Lesser Clarity Potion2
  • Orb of Venom1
  • Anti-magic Potion1
  • Moonstone1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 1234567
Set 36 21 2 2 2 3 1
Used 114 118 30 197 174 143 19
Actions by type
Right clicks
1281
Selections
562
Control group selections
795
Control groups set
67
Build and train orders
117
Abilities
71
Basic commands
65
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
10,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,634 3:57 5,268 7:55 7,901 11:52 10,535 15:50
Army3,185
Economy2,195
Production940
Technology1,185
Support2,885
Nightelf
10,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,634 3:57 5,268 7:55 7,901 11:52 10,535 15:50
Army3,525
Economy1,780
Production640
Technology975
Support3,615
15:50 / 15:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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