Replay
  • HumanInspired
    1. Archmage, level 3
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 1
vs
Game length
00:08:45
Patch
3.00
Downloads
20
Shallow Grave
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Inspired (Inspired#21581)

251 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant20
  • Footman14

Buildings

  • Farm4
  • Altar of Kings2
  • Scout Tower2
  • Arcane Vault2
  • Barracks1
  • Arcane Tower1
  • Town Hall1

Upgrades

  • BackpackLevel 2

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3

Control groups

Group 1234567
Set 57 11 2 1 1 3 1
Used 117 54 12 130 131 182 0
Actions by type
Right clicks
606
Selections
355
Control group selections
626
Control groups set
76
Build and train orders
94
Abilities
2
Basic commands
191
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sheik (sheik#2417)

329 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul12
  • Acolyte3
  • Crypt Fiend1

Buildings

  • Altar of Darkness6
  • Ziggurat3
  • Crypt2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Backpack

Items

  • Rod of Necromancy3
  • Potion of Mana2

Control groups

Group 1234567
Set 26 1 3 22 2 1 1
Used 328 119 275 104 31 22 23
Actions by type
Right clicks
1084
Selections
380
Control group selections
902
Control groups set
56
Build and train orders
58
Abilities
16
Basic commands
80
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
5,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,391 2:11 2,783 4:22 4,174 6:33 5,565 8:45
Army1,890
Economy1,885
Production520
Technology120
Support1,150

Partial spend: actions with unknown prices are excluded.

Undead
5,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,391 2:11 2,783 4:22 4,174 6:33 5,565 8:45
Army1,655
Economy225
Production1,620
Technology370
Support1,545
8:45 / 8:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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