Replay
  • Night ElfSini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:26
Patch
3.00
Downloads
22
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 11, 2026 by Stowka
Game breakdown

Sini (McLarenF1GTR#1647)

241 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp23
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 4 11 4 8 2 3
Used 169 130 98 193 123 89
Actions by type
Right clicks
508
Selections
107
Control group selections
802
Control groups set
32
Build and train orders
58
Abilities
6
Basic commands
42
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Deathnote (Odinnsdagr#2292)

237 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1

Units

  • Peasant23
  • Footman11

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 13456
Set 18 10 41 20 6
Used 151 66 249 43 133
Actions by type
Right clicks
388
Selections
238
Control group selections
642
Control groups set
95
Build and train orders
79
Abilities
9
Basic commands
80
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,295 1:51 2,590 3:43 3,885 5:34 5,180 7:26
Army520
Economy1,380
Production945
Technology370
Support1,330
Human
5,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,295 1:51 2,590 3:43 3,885 5:34 5,180 7:26
Army1,485
Economy2,110
Production680
Technology70
Support835
7:26 / 7:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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