Replay
  • HumanPluto
    1. Archmage, level 7
    2. Mountain King, level 7
    3. Paladin, level 2
  • OrcIchiban
    1. Far Seer, level 6
    2. Tauren Chieftain, level 7
vs
Game length
00:29:26
Patch
3.00
Downloads
18
Last Refuge 1.5
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 10, 2026 by Stowka
Game breakdown

Pluto (YUKI#18111)

199 APM

Heroes

  • ArchmageLevel 7
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 3
    3. Mass Teleport level 1
  • Mountain KingLevel 7
    1. Storm Bolt level 3
    2. Thunder Clap level 3
    3. Avatar level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant17
  • Flying Machine16
  • Footman15
  • Gryphon Rider10
  • Priest3
  • Sorceress3
  • Spell Breaker2
  • Mortar Team1

Buildings

  • Farm11
  • Altar of Kings3
  • Barracks3
  • Keep2
  • Arcane Vault2
  • Arcane Sanctum2
  • Blacksmith2
  • Castle2
  • Gryphon Aviary2
  • Scout Tower1
  • Arcane Tower1
  • Workshop1
  • Lumber Mill1

Upgrades

  • Priest Training
  • GunpowderLevel 2
  • Flak CannonsLevel 2
  • Sorceress Training
  • Swords
  • Magic SentryLevel 2
  • ArmorLevel 2

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 12345
Set 391 20 34 7 3
Used 590 183 137 192 52
Actions by type
Right clicks
2370
Selections
1048
Control group selections
1154
Control groups set
455
Build and train orders
211
Abilities
76
Basic commands
289
Item uses
9
Subgroup switches
0
Units removed from queue
1
Escape presses
9

Ichiban (ichiban#1251)

103 APM

Heroes

  • Far SeerLevel 6
    1. Feral Spirit level 3
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 7
    1. Endurance Aura level 3
    2. War Stomp level 3
    3. Reincarnation level 1

Units

  • Troll Batrider14
  • Peon7
  • Wind Rider6
  • Spirit Walker5
  • Tauren5
  • Grunt4

Buildings

  • Orc Burrow5
  • Beastiary2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Armor
  • Spirit Walker TrainingLevel 2
  • Pulverize

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Speed3
  • Scroll of Town Portal1

Control groups

Group 12456
Set 89 6 5 2 2
Used 427 67 76 8 12
Actions by type
Right clicks
1084
Selections
681
Control group selections
590
Control groups set
104
Build and train orders
227
Abilities
74
Basic commands
139
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
15,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,909 7:21 7,818 14:43 11,726 22:04 15,635 29:26
Army7,905
Economy1,275
Production1,740
Technology1,500
Support3,215

Partial spend: actions with unknown prices are excluded.

Orc
12,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,909 7:21 7,818 14:43 11,726 22:04 15,635 29:26
Army7,105
Economy525
Production920
Technology815
Support2,940
29:26 / 29:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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