Replay
  • HumanLeqi
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcOrcbrave
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:11:51
Patch
3.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 10, 2026 by Stowka
Game breakdown

Leqi (老巴掌#3210)

170 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant11
  • Footman8
  • Sorceress4
  • Spell Breaker2
  • Priest1

Buildings

  • Farm6
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Upgrades

  • Defend
  • Priest TrainingLevel 2

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 35 8 6 5
Used 143 19 61 32
Group 5678
Set 2 1 1 1
Used 26 123 99 137
Actions by type
Right clicks
515
Selections
416
Control group selections
640
Control groups set
59
Build and train orders
102
Abilities
17
Basic commands
94
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Orcbrave (Orcbrave#3966)

333 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Shockwave level 2
    2. Endurance Aura level 1

Units

  • Peon8
  • Grunt7
  • Raider4
  • Troll Headhunter/Berserker3
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1
  • Watch Tower1

Upgrades

  • Spiked Barricades
  • Reinforced Defenses
  • Ensnare

Items

  • Healing Salve4
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Circlet of Nobility1

Control groups

Group 123890
Set 63 19 16 3 1 1
Used 247 251 70 228 338 452
Actions by type
Right clicks
779
Selections
700
Control group selections
1586
Control groups set
103
Build and train orders
112
Abilities
107
Basic commands
250
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,711 2:57 3,423 5:55 5,134 8:53 6,845 11:51
Army2,265
Economy825
Production640
Technology515
Support1,790
Orc
6,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,711 2:57 3,423 5:55 5,134 8:53 6,845 11:51
Army2,780
Economy985
Production650
Technology440
Support1,990
11:51 / 11:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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