Replay
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfZpanzzzzz
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Forsaken Paladin, level 2
vs
Game length
00:19:20
Patch
3.00
Downloads
11
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 10, 2026 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

203 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant25
  • Rifleman12
  • Footman8
  • Priest6
  • Sorceress6

Buildings

  • Farm10
  • Scout Tower3
  • Barracks2
  • Town Hall2
  • Blacksmith2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration3
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 293 34 32 3
Used 560 190 58 4
Actions by type
Right clicks
1290
Selections
770
Control group selections
812
Control groups set
362
Build and train orders
180
Abilities
25
Basic commands
259
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Zpanzzzzz (RaynaCruz#1385)

254 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Forsaken PaladinLevel 2
    1. Consecration level 1
    2. Sacred Aura level 1

Units

  • Wisp25
  • Dryad7
  • Archer5
  • Druid of the Claw5

Buildings

  • Moon Well7
  • Ancient Protector4
  • Altar of Elders3
  • Ancient of Wonders3
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Improved BowsLevel 2

Items

  • Staff of Preservation3
  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 38 5 5 4 12 1
Used 929 281 374 384 65 2
Actions by type
Right clicks
1336
Selections
680
Control group selections
2035
Control groups set
65
Build and train orders
158
Abilities
87
Basic commands
260
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
12,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,059 4:50 6,118 9:40 9,176 14:30 12,235 19:20
Army5,280
Economy2,645
Production800
Technology590
Support2,920
NightelfData incomplete
11,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,059 4:50 6,118 9:40 9,176 14:30 12,235 19:20 A A
Army2,940
Economy1,500
Production1,150
Technology1,170
Support4,975

Partial spend: actions with unknown prices are excluded.

19:20 / 19:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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