Replay
  • HumanPaTo
    1. Archmage, level 5
    2. Naga Sea Witch, level 4
  • Night ElfZpanzzzzz
    1. Keeper of the Grove, level 6
    2. Naga Sea Witch, level 5
    3. Forsaken Paladin, level 3
vs
Game length
00:18:54
Patch
3.00
Downloads
12
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 10, 2026 by Stowka
Game breakdown

PaTo (PaTo#12362)

260 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Peasant14
  • Rifleman13
  • Priest8
  • Footman6
  • Sorceress6
  • Ice Troll Berserker1

Buildings

  • Farm9
  • Keep2
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Backpack
  • Priest Training
  • Long Rifles
  • GunpowderLevel 3

Items

  • Scroll of Healing3
  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Protection1

Control groups

Group 1234
Set 378 36 11 44
Used 349 136 77 49
Group 5789
Set 1 7 2 2
Used 8 200 302 262
Actions by type
Right clicks
1319
Selections
878
Control group selections
1383
Control groups set
481
Build and train orders
178
Abilities
34
Basic commands
353
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Zpanzzzzz (RaynaCruz#1385)

266 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 3
    2. Entangling Roots level 3
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3
  • Forsaken PaladinLevel 3
    1. Consecration level 2
    2. Sacred Aura level 1

Units

  • Wisp23
  • Archer15
  • Druid of the Claw11

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • MarksmanshipLevel 2
  • Strength of the MoonLevel 2
  • Mark of the ClawLevel 2

Items

  • Lesser Clarity Potion9
  • Potion of Healing3
  • Staff of Teleportation2
  • Orb of Venom2
  • Staff of Preservation2
  • Scroll of Healing2
  • Circlet of Nobility1

Control groups

Group 12345
Set 64 4 5 4 48
Used 780 320 340 401 120
Actions by type
Right clicks
1393
Selections
621
Control group selections
1961
Control groups set
125
Build and train orders
151
Abilities
119
Basic commands
390
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
11,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,128 4:43 6,255 9:27 9,383 14:10 12,510 18:54 U
Army5,730
Economy1,050
Production490
Technology835
Support3,740
NightelfData incomplete
12,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,128 4:43 6,255 9:27 9,383 14:10 12,510 18:54 A A A
Army4,755
Economy1,380
Production1,000
Technology825
Support4,550

Partial spend: actions with unknown prices are excluded.

18:54 / 18:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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