Replay
  • Night ElfGoods
    1. Dark Ranger, level 6
  • OrcGottaBe
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 4
vs
Game length
00:20:06
Patch
3.00
Downloads
21
Shallow Grave
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 9, 2026 by Stowka
Game breakdown

Goods (goods#31869)

171 APM

Heroes

  • Dark RangerLevel 6
    1. Life Drain level 3
    2. Black Arrow level 2
    3. Charm level 1

Units

  • Wisp27
  • Dryad8
  • Druid of the Claw7
  • Archer2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Chimaera1

Buildings

  • Moon Well5
  • Ancient of War2
  • Ancient Protector2
  • Ancient of Lore2
  • Tree of Life2
  • Chimaera Roost2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Nature's Blessing
  • Resistant Skin

Items

  • Scroll of Town Portal3
  • Moonstone2
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Boots of Speed1

Control groups

Group 12
Set 94 5
Used 718 71
Actions by type
Right clicks
1023
Selections
905
Control group selections
789
Control groups set
99
Build and train orders
115
Abilities
126
Basic commands
180
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

GottaBe (제주제일검#3307)

246 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Serpent Ward level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon11
  • Troll Headhunter/Berserker9
  • Raider4
  • Spirit Walker3
  • Tauren2

Buildings

  • Watch Tower7
  • Orc Burrow5
  • Great Hall5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Ranged Weapons
  • Reinforced Defenses
  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Ensnare
  • Pulverize

Items

  • Healing Salve6
  • Scroll of Speed3
  • Lesser Clarity Potion3
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 1 1 22 13 6
Used 762 204 380 243 63
Group 7890
Set 1 3 1 2
Used 318 414 241 477
Actions by type
Right clicks
692
Selections
391
Control group selections
3102
Control groups set
50
Build and train orders
138
Abilities
93
Basic commands
211
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
12,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,164 5:01 6,328 10:03 9,491 15:04 12,655 20:06
Army4,350
Economy2,300
Production1,070
Technology1,050
Support3,885
OrcData incomplete
10,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,164 5:01 6,328 10:03 9,491 15:04 12,655 20:06
Army3,120
Economy2,750
Production640
Technology940
Support3,375

Partial spend: actions with unknown prices are excluded.

20:06 / 20:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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