Replay
  • HumanIkbencool
    1. Archmage, level 5
    2. Forsaken Paladin, level 1
  • Night ElfKokariko
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 2
vs
Game length
00:11:27
Patch
3.00
Downloads
13
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 9, 2026 by Stowka
Game breakdown

Ikbencool (ikbencool#2603)

213 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 1
    1. Righteous Fury level 1

Units

  • Peasant20
  • Footman8
  • Rifleman4
  • Forest Troll Shadow Priest3
  • Mud Golem3
  • Forest Troll Berserker1
  • Goblin Sapper1

Buildings

  • Farm16
  • Scout Tower7
  • Barracks2
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Keep1
  • Workshop1

Upgrades

  • Gunpowder
  • Armor
  • Masonry

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234560
Set 77 16 12 26 18 1 1
Used 185 2 17 60 70 13 0
Actions by type
Right clicks
832
Selections
659
Control group selections
347
Control groups set
151
Build and train orders
115
Abilities
11
Basic commands
230
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Kokariko (Kokariko#2391)

149 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2
  • Goblin AlchemistLevel 2
    1. Acid Bomb level 1
    2. Healing Spray level 1

Units

  • Huntress13
  • Wisp12
  • Glaive Thrower3
  • Goblin Zeppelin2

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Upgrade Moon Glaive
  • Strength of the MoonLevel 2
  • Sentinel

Items

  • Scroll of Protection1

Control groups

Group 12456
Set 21 2 2 2 3
Used 108 3 20 26 25
Actions by type
Right clicks
987
Selections
372
Control group selections
182
Control groups set
30
Build and train orders
57
Abilities
32
Basic commands
1
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
9,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,488 2:51 4,975 5:43 7,463 8:35 9,950 11:27 A
Army3,380
Economy1,885
Production640
Technology600
Support3,445
Nightelf
7,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,488 2:51 4,975 5:43 7,463 8:35 9,950 11:27
Army3,645
Economy720
Production480
Technology495
Support1,695
11:27 / 11:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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