Replay
  • UndeadEnTe
    1. Crypt Lord, level 5
    2. Death Knight, level 5
    3. Lich, level 5
  • UndeadEdo
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:20:47
Patch
3.00
Downloads
25
Scrimmage
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 8, 2026 by kover2177
Game breakdown

EnTe (EnTe#21775)

205 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2

Units

  • Crypt Fiend10
  • Ghoul7
  • Obsidian Statue7
  • Acolyte6

Buildings

  • Ziggurat7
  • Spirit Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web
  • Creature CarapaceLevel 2

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 12
Set 71 8
Used 619 563
Actions by type
Right clicks
1896
Selections
723
Control group selections
1182
Control groups set
79
Build and train orders
175
Abilities
70
Basic commands
42
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Edo (EdoBoi#2276)

188 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Acolyte12
  • Obsidian Statue12
  • Ghoul9
  • Crypt Fiend8

Buildings

  • Ziggurat9
  • Crypt2
  • Altar of Darkness2
  • Slaughterhouse2
  • Spirit Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Creature AttackLevel 2
  • Web
  • Destroyer Form
  • Creature Carapace

Items

  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Potion of Healing2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 123
Set 70 26 34
Used 453 380 92
Actions by type
Right clicks
1780
Selections
677
Control group selections
925
Control groups set
130
Build and train orders
163
Abilities
81
Basic commands
35
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
9,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,243 5:11 6,485 10:23 9,728 15:35 12,970 20:47
Army4,390
Economy450
Production520
Technology1,210
Support3,195
Undead
12,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,243 5:11 6,485 10:23 9,728 15:35 12,970 20:47
Army5,200
Economy1,350
Production1,040
Technology1,210
Support4,170
20:47 / 20:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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