Replay
  • HumanChanger
    1. Archmage, level 4
    2. Forsaken Paladin, level 3
  • OrcD3r schosch
    1. Far Seer, level 5
    2. Tauren Chieftain, level 2
vs
Game length
00:09:34
Patch
3.00
Downloads
19
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 8, 2026 by kover2177
Game breakdown

Changer (Changer#21493)

171 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 3
    1. Righteous Fury level 2
    2. Sacred Aura level 1

Units

  • Peasant8
  • Rifleman6
  • Footman4
  • Priest4

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Priest Training

Items

  • Dust of Appearance1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 24 17 16 10
Used 144 52 117 15
Actions by type
Right clicks
696
Selections
403
Control group selections
328
Control groups set
67
Build and train orders
64
Abilities
14
Basic commands
13
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

D3r schosch (schoschile#2595)

183 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 2
    1. Shockwave level 1
    2. Endurance Aura level 1

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Grunt4
  • Shaman4
  • Raider2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Spiked Barricades
  • Ensnare
  • Shaman Training

Items

  • Healing Salve2
  • Lesser Clarity Potion1

Control groups

Group 123
Set 93 36 15
Used 139 103 31
Actions by type
Right clicks
735
Selections
377
Control group selections
273
Control groups set
144
Build and train orders
83
Abilities
20
Basic commands
59
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,404 2:23 2,808 4:47 4,211 7:10 5,615 9:34 A A A
Army2,310
Economy600
Production490
Technology320
Support1,495
Orc
5,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,404 2:23 2,808 4:47 4,211 7:10 5,615 9:34
Army2,625
Economy600
Production655
Technology365
Support1,370
9:34 / 9:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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