Replay
  • HumanChanger
    1. Archmage, level 3
    2. Mountain King, level 3
  • OrcD3r schosch
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:10:53
Patch
3.00
Downloads
23
Concealed Hill
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 8, 2026 by kover2177
Game breakdown

Changer (Changer#21493)

174 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman9
  • Peasant8
  • Footman3
  • Priest3
  • Sorceress2

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Priest Training

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 38 18 16 7
Used 164 59 147 6
Actions by type
Right clicks
814
Selections
463
Control group selections
376
Control groups set
79
Build and train orders
67
Abilities
15
Basic commands
7
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

D3r schosch (schoschile#2595)

160 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Tauren4
  • Spirit Walker2

Buildings

  • Orc Burrow3
  • Altar of Storms2
  • Voodoo Lounge2
  • Tauren Totem2
  • War Mill1
  • Stronghold1
  • Watch Tower1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Spirit Walker Training
  • Pulverize

Items

  • Healing Salve3
  • Lesser Clarity Potion1
  • Scroll of Speed1
  • Circlet of Nobility1
  • Boots of Speed1
  • Orb of Lightning1

Control groups

Group 12
Set 53 51
Used 131 100
Actions by type
Right clicks
835
Selections
347
Control group selections
231
Control groups set
104
Build and train orders
68
Abilities
21
Basic commands
52
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,529 2:43 3,058 5:26 4,586 8:09 6,115 10:53
Army2,965
Economy600
Production490
Technology465
Support1,595
OrcData incomplete
5,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,529 2:43 3,058 5:26 4,586 8:09 6,115 10:53
Army1,590
Economy600
Production630
Technology740
Support2,070

Partial spend: actions with unknown prices are excluded.

10:53 / 10:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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